

Maybe there is a way to get that permission but I've yet to find it. I think I'm running into security restrictions. I tried using Windows Scripting to prompt that dialog, but I get error messages. I don't find any ruby API to get that file dialog. What the script is doing is renaming the VRayForSketchup.rb file to VRayForSketchup.rb.disabled, thus preventing it from loading automatically.įree Agent wrote:could i suggest taking out the file location slot for the export location, rather have just the export button, once you hit it a window will pop up like with sketchup's export 2d image option? i tried the existing one but everytime i put in a location it says failed to save, or overwrite existing file?Īfraid not. To start V-Ray go to the Tools menu V-Ray Toys->Start V-Ray. When you restart SketchUp, V-Ray will not be loaded automatically. To enable Load V-Ray on Demand, go to the Tools menu, choose: V-Ray Toys->Load V-Ray on Demand. It's also useful if you don't like the extra 3-5 seconds V-Ray adds to SketchUp's startup time. In order to work around this I made this tool which prevents V-Ray from starting with SU and allowing the user to load it on demand. If you use V-Ray floating licenses on a network you face the problem that the first person that starts SketchUp will grab the V-Ray licence even though they might not be currently using it. If you want to enable VfSU in just one session then use V-Ray Toys->Start V-Ray. NOTE! When using VfSU 1.48.66 or newer - you can now enable or disable VfSU from Preferences -> Extensions in SketchUp.īut that will enable VfSU for all SU sessions. Added "Recreate Scene" to rebuild photomatch scenes as normal scenes.

Adjusting aspect ratio tried to compensate for viewport "jumping".Aspect Ratio and Export Safeframe is now merged into one dialog.Added "Purge V-Ray Materials" for removing V-Ray data from materials.V-Ray for SketchUp should now correctly match the SketchUp viewport.
